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Doom snapmap wiki
Doom snapmap wiki






doom snapmap wiki doom snapmap wiki

The backlash surrounding it has always seemed out of place – DOOM has always been about one versus all, so the inclusion of multiplayer should only ever be seen as a bonus. id Software, who almost disappeared into the shadows following 2011’s Rage, could have lost their nerve and delivered yet another FPS game, but by sticking to their many, many guns and allowing the purity of hails of bullets and rockets to be the driving force behind its gameplay, they’ve crafted something that feels modern yet retro in the best possible way.Īway from the single-player campaign, DOOM’s multiplayer stacks up, despite some concerns. There’s no cover system, no regenerating health to worry about, and certainly no hand holding as the game takes you through minutes upon minutes of exposition. Sure, the enemies may get bigger and the screen may become more crowded than some kind of hellish music festival at times, but the objective of eliminating hellspawn with increasingly impressive weaponry while you have a smile on your face never strays from its refreshing simplicity.īy stripping back and chucking modern FPS conventions out of the window, DOOM thrives. There’s no pretension here, DOOM is comfortable in exactly what it has and keeps its identity intact throughout. DOOM is a game of immediacy, exemplified by a pistol being put in your hands in its first minute.įrom then on, you know what DOOM is all about: killing demons and having fun while doing it. It’s a blessing then that DOOM’s opening sequence is one of the best examples of how to start a video game -even forgetting the heavy expectations on the shoulders of its developers to do the series’ legacy justice- in recent times. They say that the first fifteen minutes of your time with a game determines how you think of it throughout the rest of your playthrough. I’m probably going to retread old ground here, but DOOM is a game that we could talk about for days. Over the past year, I’ve been glancing over enviously as my colleagues Dan Phillips and Kieran McLoone had the chance to write about DOOM for its review and place in our best games of 2016countdown respectively. Overwatch had butts.īut no FPS this year captured the spirit of its predecessors and thrust it back into the public consciousness, bringing the most influential FPS series of all-time to a whole new audience, quite like DOOM did.

doom snapmap wiki

Titanfall 2 had a smoothness so satisfying that it was like diving headfirst into butter.

doom snapmap wiki

Battlefield 1 had the unending misery of World War I to drive it forward.








Doom snapmap wiki